using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_WC_007 : SimTemplate //* 毒蛇花 Serpentbloom
	{
        //Give a friendlyBeast <b>Poisonous</b>.
        //使一只友方野兽获得<b>剧毒</b>。
        public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
        {
            target.poisonous = true;
        }

    }
}
